Hot on the heels of version 0.4, Straight to VHS takes a significant step forward today with version 0.4.01! AP (or Action Points), have been in StVHS for a long while now, but have been growing increasingly vestigial. Earlier versions of the game leaned pretty hard on the AP system, with features like being able to turn in tokens to gain AP, and movement costing AP. But as the game has been refined over time, we've been narrowing in on StVHS' promise of being an easy to learn, and quick-moving RPG, with just enough mechanical meat to guide the players and give interesting choices. So, what have we ended up with? AP has been replaced by a simple system of Major and Minor Actions (and the occasional "Super Action") that changes very little about what you can do on your turn. This new system loses two areas of fidelity granted by the AP system:
Essentially, instead of five possible AP costs, we now have three action types. This results in quicker, less fiddly action sequences, and makes it easier for Directors to assign an action type to the crazy things players do. While the new action system is certainly the headliner, this update brings more changes than that, including the brand new Survivalist Trope. Let's see that sweet sweet bullet list! GAME-WIDE CHANGES
TROPE-SPECIFIC CHANGES
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